Online Dungeons and Dragons Store

Dungeons and Dragons Core Rulebook Gift Set, 4th Edition
This gift set provides all three 4th Edition Dungeons & Dragons core rulebooks (Player's Handbook, Dungeon Master's Guide,
and Monster Manual) in a handsome slipcase that looks great on any bookshelf.

Dungeons & Dragons Player's Handbook, 4th Edition
The Player's Handbook presents the official Dungeons & Dragons Roleplaying Game rules as well as everything a player needs
to create D&D characters worthy of song and legend: new character races, base classes, paragon paths, epic destinies, powers,
more magic items, weapons, armor, and much more.

Dungeons & Dragons Dungeon Master's Guide, 4th Edition
The Dungeon Master's Guide gives the Dungeon Master helpful tools to build exciting encounters, adventures, and campaigns
for the 4th Edition Dungeons & Dragons Roleplaying Game, as well as advice for running great game sessions, ready-to-use
traps and non-player characters, and more. In addition, it presents a fully detailed town that can serve as a starting point
for any D&D game.

Dungeons & Dragons Monster Manual, 4th Edition
The Monster Manual presents more than 300 official Dungeons & Dragons Roleplaying Game monsters for all levels of play,
from aboleth to zombie. Each monster is illustrated and comes with complete game statistics and tips for the Dungeon
Master on how best to use the monster in D&D encounters.

Dungeons & Dragons Dungeon Master's Screen, 4th Edition
This four-panel cardstock screen features new full-color artwork and allows Dungeon Masters to keep their campaign
notes and die rolls private, without blocking their view of the game table. Easy-to-reference rules and tables appear
on the inside panels of the screen; these are designed for the Dungeon Master's eyes only and comply with the rules
in the 4th Edition Dungeons & Dragons core rulebooks.

Dungeons & Dragons Character Record Sheets, 4th Edition
Encased in a handy pocket folder, these official Dungeons & Dragons character sheets contain all the information
players need to build, run, and track their 4th Edition D&D Roleplaying Game characters. Each character sheet is
double-sided and designed for optimal playability. In addition, these character sheets are designed to support
characters of all classes and levels.

Keep on the Shadowfell (Dungeons & Dragons, Adventure H1)
The town of Winterhaven stands watch over a ruined keep that was once a bastion of good in the realm. This keep
overlooks the Shadow Rift, a dark scar in the world that was once a gateway to the Shadowfell but has been dormant
for many years. Now, an evil cleric of Orcus, Demon Lord of the Undead, seeks to re-open the gate, and the only thing
standing in his way is a small yet determined band of heroes from Winterhaven.
Keep on the Shadowfell is an exciting Dungeons & Dragons adventure designed for characters of levels 1-3. It includes
three double-sided poster maps suitable for use with D&D miniatures, as well as information on the town of Winterhaven
and environs.

Thunderspire Labyrinth (Dungeons & Dragons, Adventure H2)
Beneath Thunderspire Mountain lies a sprawling network of mazes, tombs, and caverns collectively known as the
Labyrinth of Lost Souls. In recent years, this vast labyrinth has become a living dungeon where trade between
the surface and subterranean worlds is possible. However, beyond the well-lit halls where prospectors, merchants,
and traders convene lies a darker world where adventurers battle monsters and fiendish beings perform secret
rituals for their dark masters. . .
H2 Thunderspire Labyrinth is a D&D adventure designed for heroic-tier characters of levels 4-6.
This product includes an adventure booklet for the Dungeon Master, a player's booklet containing new character
options and campaign information, and a full-color poster map, all contained in a handy folder.
H2 Thunderspire Labyrinth is the second adventure in a three-part series that began with H1 Keep on the Shadowfell
and concludes with H3 Pyramid of Shadows. It can also be played as a stand-alone adventure.

Pyramid of Shadows (Dungeons & Dragons, Adventure H3)
The ancient trees of the Shadowsong Forest have borne witness to the passing of epochs, and hidden beneath
their dark canopy are the remains of empires long departed. Few souls brave enough to explore the primeval
forest ever return, for countless horrors haunt the crumbled ruins. When a band of evil criminals seeks
refuge within the darkest reaches of the forest, brave adventurers are needed to root them out. The trail
leads to the heart of the woods, wherein looms the greatest secret of all -- the Pyramid of Shadows.
H3 Pyramid of Shadows is a D&D adventure designed for heroic-tier characters of levels 7-10. It can be played
as a stand-alone adventure or as the final part of a three-part series.
This product includes an adventure booklet for the Dungeon Master, a player's booklet containing new character
options and campaign information, player handouts, and a full-color poster map, all contained in a handy folder.

Forgotten Realms Campaign Guide, 4th Edition
Welcome to Faerûn, a land of amazing magic, terrifying monsters, ancient ruins, and hidden wonders. The
world has changed since the Spellplague, and from this arcane crucible have emerged shining kingdoms, tyrannical
empires, mighty heroes, and monster-infested dungeons. The Forgotten Realms Campaign Guide presents a world of
untold adventure; a land of a thousand stories shaped by the deeds of adventurers the likes of which Faerûn
has never seen before.
This book includes everything a Dungeon Master needs to run a D&D campaign in the Forgotten Realms setting, as
well as elements that DMs can incorporate into their own D&D campaigns. The book provides background information
on the lands of Faerûn, a fully detailed town in which to start a campaign, adventure seeds, new monsters,
ready-to-play non-player characters, and a full-color poster map of Faerûn.

Manual of the Planes: A 4th Edition D&D Supplement
The planes have always been a place of great mystery and danger in the Dungeons & Dragons Roleplaying Game, and
the new array of planes debuting in 4th Edition continue that grand tradition. Home to gods and devils, demons
and genies, fey and titans, these strange dimensions offer unlimited adventure opportunities for Dungeon Masters
and their players.
This useful travel guide also comes in handy for players seeking to battle demons, devils, elementals, and other
iconic D&D monsters native to the planes.
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