With this spell the caster creates weapons (either throwing daggers or wedges) out of pure magical energy. Each weapon does 1d4 hp damage per level of the caster, up to 10d4, and one weapon is gained every third level, ie 1 at first, 2 at third, etc. Throwing range is as for a dagger. The weapons are thrown as if the caster had proficiency, and they do an extra +1 damage per Hit Die to undead. The material component is a perfect quartz crystal worth no less than 50 gp.