Dreamwalker

by Erin Bisson (e_bisson@tuna.stmarys.ca) on 96/02/05

From the Spellbook of Kristias Auric

unknown race (tiefling?) 20 level fighter-mage

Level
four
School
Conjuration/Summoning
Sphere
Range
special
VSM
V, S, M
Dur
special
CT
2 rounds
AE
1 creature/2 levels
ST
neg.

Spell description

This spell enables the caster, and one other entity per every two levels of the caster, to enter the Dream Realm. The stay there is indefinite; another Dreamwalker spell is required to return to the plane of origin. The caster may, if they so desire, choose not to go on the journey themselves. a variant of this spell enables the spell to be cast onto a gem. This gem must be worth at least 1000gp, and the spell is triggered by mental command. The spell will function as if the caster had triggered it; in all ways the triggerer 'stands in' for the caster. The material components are an amethyst worth no less than 100gp, a small ruby, and a pouch of fine white sand.


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