Chain magic missile
by christian liberg (christian.liberg@dmo.mts.dec.com) on 96/03/08
From the Spellbook of Nocturne Lycros
human invoker (12)
- Level
- 2
- School
- invocation
- Sphere
- Range
- 5 yards per level
- VSM
- vs
- Dur
- instant
- CT
- 1
- AE
- 1 person
- ST
- none
Spell description
When this spell is cast the caster can send out a magic missile as spell one per second level. The special part of this spell is the ability to divide these missiles on different rounds. When you let a magic missile go you always hit first in the round. If enemy encountered having the same advantages, the initiative is setlled normally between you two the damage is as the spell magic missile.
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