Spirit Call

by Greg webb (zwebb1@oscar.schdist60.bc.ca) on 95/10/16

From the Spellbook of Polance Di' Hardcase

Half-Elf Mage/Priest 18th/13

Level
5
School
Evocation/summoning
Sphere
?
Range
50yards+10 per level
VSM
VSM(a Posseion of Spirit to be called)
Dur
4 rounds
CT
2 rounds
AE
30 yard radius
ST
nil

Spell description

As caster rubes the spirits possesion he calls out it's family name (Important that it is the family name or there will be no responce to the call) the caster then points at target The spirit called will then rise with all its dead family members to attack the target for four rounds. The spirit and it's summoned family appear as little golden lights casters must be carful not to touch the spirits for this will case instant death(the spirits only do 2d6 dmg per round present upon target.) it is unknowen why the spirits touch is so dangerous to the caster.


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