Quevven's Dexterity

by William Bolitho (William.Bolitho@asu.edu) on 96/05/01

From the Spellbook of Quevven Xiltyn

Half-drow Fighter/Mage 8/8

Level
2
School
Alteration
Sphere
Range
touch
VSM
VSM
Dur
1Hr/lev
CT
1 turn
AE
1 creature
ST
-

Spell description

Application of tyhis spell increases the Dexterity of the character by 1D6,to a maximum of the creatures racial maximum. It is nopt cumulative withother dexterity raising magic or items (e.g. Gauntlets of Dexterity).

The material component is a few hairs, scales, or a pinch of dung, froma partiucularly dextrous animal - a snake, monkey, racoon, etc.


Created using Sylvain Robert's form by the person whose name appearsat the top of the page. Compiled for the Wanderer's WWW server. Site managedby Sylvain Robert