Quevven's Phase Armor

by William Bolitho (William.Bolitho@asu.edu) on 96/05/06

From the Spellbook of Quevven Xiltyn

Half-elf (ice) Fighter/Mage (8/9)

Level
4
School
Alteration/Conjuration
Sphere
Range
touch
VSM
V,S,M
Dur
permanent
CT
5
AE
1 creature
ST
none

Spell description

This wonderful protection spell creates an aura around the target for 2hp/levelof the caster up to a maximum of 30 hp. The AC of the target is set to AC4, modifiers for dexterity apply. Normal weapons and magic weapons willdrain the armor, till it fades. Spells will affect the armor and the wearer.Special effects that must be interject to function won't work. Touch effectswork normally. If you are physically hit, you may be able to end your casting:5 hp damage you can go on tcasting, 5-10 hp damage you make a saving throwagainst your paralyze to go on casting, >10 hp damage, everything above10 becomes a minus against your paralyze save.

The material component is a blessed dragon scale, the scale won't be usedup, thus if the spell is ended the scale is back again, but the bless islost.


Created using Sylvain Robert's form by the person whose name appearsat the top of the page. Compiled for the Wanderer's WWW server. Site managedby Sylvain Robert