Xiltyn's Delayed Tactical Strike Missiles

by William Bolitho (William.Bolitho@asu.edu) on 96/05/09

From the Spellbook of Quevven Xiltyn

Half-elf (ice) Fighter/Mage (8/9)

Level
4
School
Evocation
Sphere
Range
60 yds + 10 yds/lev
VSM
V,S
Dur
1 turn/lev
CT
1
AE
special
ST
none

Spell description

The spell creates one magical missile per two levels of the caster. Theyhover about the caster at a maximum distance of 4 in. per level until heaims them at a target, one or more or all missiles at a time. He can alsoaim as many targets as there are missiles at once. The caster can also castand aim in one round with casting and targeting having together a speedfactor of 1. The missiles unerringly strike the intended targets, doing1D8+1 points of damage each. The caster can target the missiles as an additionalaction in a combat round and does so as if it were an innate power withspeed factor 1. To maintain the missiles no concentration is needed. Ifthe wizard spends a minimum of concentration he can move them about withinhovering range. If there are still missiles around when the spell durationexpires, the remaining missiles disappear. The wizard cannot cast anotherinvocation/evocation spell before all missiles have been triggered.


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