Xiltyn's Myriad Mini Missiles

by William Bolitho (William.Bolitho@asu.edu) on 96/05/06

From the Spellbook of Quevven Xiltyn

Half-elf (Ice) Fighter/Mage (8/9)

Level
2
School
Evocation
Sphere
Range
60 yds+10yards/lev.
VSM
V,S
Dur
1 round/2 lev.
CT
1
AE
special
ST
None

Spell description

The spell creates two magical missiles per level of the caster. They hoverabout the caster at a maximum distance of 4 in. per level until he aimsthem at a target, one or more or all missiles at a tiem. He can also aimas many targets as there are missiles at once. The caster can also castand aim in one round with casting and targeting having together a speedfactor of 1. The missiles unerringly strike the intended targets, doing1 point of damage each. The caster can target the missiles as a additionalaction in a combat round and does so as if it were an innate power withspeed factor 1. To maintain the missiles no concentration is needed. Ifthe wizard spends a minimum of concentration he can move them about withinhovering range. If there are still missiles around when the spell durationexpires, the remaining missiles disappear. The wizard cannot cast anotherinvocation/evocation spell before all missiles have been triggered.


Created using Sylvain Robert's form by the person whose name appearsat the top of the page. Compiled for the Wanderer's WWW server. Site managedby Sylvain Robert